Player Guide
The 3 Golden Rules
Somewhere out there, a stranger is about to have a wonderful day — and you
get to be the reason why. GeoTraders is where the joy of geocaching meets
the generosity of art abandonment: you make a little treasure, hide it in
the world, and leave it for someone else. Everything
in this guide comes down to three golden rules.
1 Look after each other
Nothing we hide is worth more than a person's safety. Place treasures
where anyone can reach them without risk — and never put yourself in
danger to leave one. Every hunt should end with someone smiling, and
getting home safe.
2 Respect the world we play in
The places we play in aren't ours to keep — we're only borrowing them.
Tread lightly: nothing on living things, nothing carved, drilled or
glued, and the wild protected places left exactly as they are. Some
corners of the world are already perfect.
3 Spread joy — and pass it on
Make the treasure you'd love to find yourself, and never keep the ones
you find. A treasure is meant to travel, hand to hand, delighting one
stranger after another. That's what makes us traders, not
hoarders.
The whole game is one act, repeated forever: pass it on.
You find a treasure and you send it travelling again — move it somewhere
new, and ideally leave a trade. Treasures travel; they are never kept.
What makes a treasure
It isn't about cheap or expensive, handmade or bought. It comes down to one
question: was this made or chosen to be found?
A treasure is something that exists on purpose, to give a stranger a
moment — handmade, rare, unusual, or full of character. A drawing, a painted
stone, a little carving, a fridge magnet from a holiday, a curious object
with a story. Its value is emotional, never monetary. Garbage is the
opposite: a discarded utility object whose job is done — a bottle cap, a
scrap of packaging, a broken part — mass-produced, interchangeable, and
clearly never chosen for anyone.
The test — the Finder's Smile. Before you place anything,
picture the moment a stranger picks it up. If they smile, wonder, or think
"someone made this," it's a treasure. If they'd frown and look for a bin, it
isn't. And intent can redeem a common thing: a plain rock is nothing, but a
painted rock is a gift. The question was never what a treasure is made
of — only whether someone cared enough to make it worth finding.
Creating a treasure
- Make something worth finding. Use the test above — it
should be a gift, never junk.
- Build it to last. It has to survive rain and seasons —
sealed plastic, honest metal, or wood, stone and paper that's been
painted or protected. A treasure that rots just becomes litter.
- Give it a permanent code. Every treasure carries a code
that stays with it for life — marked right on the piece, or on a label
that won't come off. The code is its identity; without it, it can't be
logged, traded, or followed.
- What goes on the label. At a minimum: the treasure's
code and the game name, geotraders.app,
so whoever finds it knows what they've found and where to go. Adding a
QR code to the treasure's secret link (you'll find it in
the item's details in the app) is encouraged — one scan opens it in the
app, no typing.
- Make the label survive outdoors. Print it, laminate it,
punch a hole and reinforce it with a small metal eyelet, then hang it
with a ball chain or sturdy string. For a flat piece like a drawing, skip
the chain — stick the label to the back and laminate the whole thing into
one weatherproof piece.
- Keep it hand-sized. A treasure should fit comfortably in
a closed hand — small or flat travels best. The easier it is to pocket
and tuck away, the further it goes and the more people it delights.
- Tame loose labels. A label swinging from a chain is a
headache to hide. Wrap the treasure and its label together in a strip of
paper and tape a small neodymium magnet to the bundle — it becomes a neat
little container you can carry, stick, and hide in one motion.
Placing a treasure
- Somewhere safe to reach. No climbing, no crossing, no
risk — for the finder or for you.
- Clear of traffic. A road sign is a fine anchor, but only
one you can reach on foot, away from live traffic. If collecting it would
mean stepping into the road, choose another spot.
- On human-made infrastructure — and let a magnet guide you.
Signs, bridges, walls, posts. Magnets make placing easy, hold against the
wind, and double as a test: if a magnet won't grip, it's often a sign the
spot is wrong (a tree, a natural surface) and the treasure shouldn't go
there.
- Resting is fine too. Not everything needs a magnet — some
treasures can simply sit securely, say on top of a post or along a beam,
as long as wind and weather won't turn them into litter.
- Off private property. No private land, and nothing
attached to someone's fence, gate, or wall.
- Never on living things. No trees, no plants.
- Never in protected nature areas — even on human-made
infrastructure inside them. They're complete as they are.
- Never modify the spot. No carving, drilling, gluing, or
breaking. If a place needs changing to work, it isn't the place.
Finding & trading
- A find means holding it and logging its code. You've
truly found a treasure when it's in your hand and you've scanned or
entered its code in the app.
- Take it — never keep it. Keeping a treasure pulls it out
of circulation and denies everyone else the game. This is the one rule
that makes us traders, not hoarders.
- Carrying isn't keeping. Holding a treasure while you hunt
for the perfect next spot is part of the fun. Just re-place it within a
reasonable time rather than letting it sit on a shelf — and move it a real
distance, not a few steps from where you found it.
- Hide it somewhere new, following all the placing rules
above.
- Leave a trade. Strongly encouraged, not required: leave a
treasure of your own in the same spot or nearby. Give as you take — it's
the generosity that keeps the trail alive.
- If it's gone, report it. Weather, cleanup crews, and
non-players will occasionally claim a treasure. If it's not there, mark it
missing in the app so the map stays honest — a little attrition is part of
a game played in the real world.
Magic items (virtual treasures)
Not every treasure is a physical object. A magic item is a
virtual treasure that travels as nothing but a code — the code is
the item. Every rule above still applies; the only thing that changes is how
you carry the code.
- As a label, exactly like a real treasure's — printed,
laminated, and hung or stuck as above.
- Or written straight onto a stone or a piece of wood with
a permanent marker. This is the one exception to the placing rules:
because a coded stone or stick is itself a piece of nature, it may be left
in nature — rested on the ground, tucked among rocks — without
ever becoming litter. Keep it safe to reach, off living plants, and out of
protected nature areas.
Every treasure you hide is a small act of faith in a stranger. Every one
you find is proof that someone, somewhere, thought of you before they even
knew you. That's the game — go make someone's day.
Read the Terms of Use
This guide covers the essentials, but our Terms of
Use go into more detail about what's expected of every player. We
strongly recommend reading them — they cover safety obligations,
prohibited activities, and your responsibilities while using GeoTraders.